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Flagswipe Laser Combat Arsenal
The breakthrough technology used by Flagswipe Laser Combat is focused infrared light. Infrared is totally SAFE. Laser Combat is a live first person shooting game. Just like xbox or Playstation but in real life. Games range from birthday parties, corporate events to advanced learning activities developing communication and leadership skills.
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HUD (Heads Up Display)
The Heads Up Display shows how many lives left and how man shots left in the clip. The HUD also displays the word "OUCH" when a player is shot and "DEAD" when a player has run out of lives. Each laser combat gun has a HUD located on the back like the Commando and Scorpion or on the side by the front hand grip like the Spitfire and the Morita sniper rifle.

 

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Flagswipe Laser Combat ©2006 Flagswipe LTD. (519) 642 0908

 

SPITFIRE (Machine Pistol)
The Spitfire is best for the younger players who like a compact lightweight unit.
It is very popular with the ladies and children in our Family Fun sessions. Kids love it!
This light weight machine pistol spits out 330 rounds per minute.

SCORPION (Sub Machine Gun)
The Scorpion is one of our most versatile models. Compact, it is great for either indoor or outdoors.

Like our Commando model the Scorpion, has a "heads-up" ambidextrous display at the back of the phase .

COMMANDO (Standard Issue Carbine)
The Commando is our standard ordinance and the flagship of laser combat. When used on machine gun mode it can pump out 350 rounds per minute.
Switch to long range sniper mode and blast opponents from a distance with your red dot laser sight. The
Commando has a "heads-up" display that show a players lives and Rounds in the magazine.

MORITA (Sniper Rifle)
The Morita, like all of our guns, can toggle between semi-auto and full-auto. This extreme range gun is best used with the telescopic scope. The Mo rita has extreme range for maximum, sniping ability.

LASER SENSORS
There are 3 sensors on a player. One on the gun and two on the players hat, each sensor has a full 180 degree arc. Everytime a player is hit the HUD will Display the word OUCH, the gun will give out a "grunt" and his sensors will flash. When a player on their last life is hit the gun will make a "Death" sound and display the word "DEAD" and will have to be re-inserted if possible.